Tragedy in the Dead of Night is a collectible Trap card that can be acquired from the Expansion Pack.
Effect[ | ]
Upon use, this Trap card is set on the player's current panel. When triggered, the affected unit discards a random card, which is then sent to the player who set the Trap.
Notes[ | ]
- pudding cards into Tragedy in the Dead of Night if they end up in her hand. permanently converts
- Having a card stolen from his hand does not cause to take damage from his Passive.
Strategy[ | ]
At its core, Tragedy in the Dead of Night is basically an upgraded version of Home, as the Trap only affects opponents and can potentially steal a norma-preventing trap card like or before the opponent can set it there.
. Instead of removing the card from play, it gives the card to the player who set the Trap. Depending on who lands on the Trap, the outcome of this card varies wildly. At best, the player may steal another unit's Hyper and be able to use it against them. At worst, someone with no cards can land on the Trap or the player themselves can trigger it, effectively wasting it. The latter situation can make this card an effective tool for guarding one'sDue to the random nature of its effect and being a Trap card, Tragedy in the Dead of Night can be an inconsistent card. There are very few ways to influence who actually lands on it, outside of Home panel. Even then, there is no guarantee that it will steal a useful card from the victim's hand, if any at all.
or placing it on a