Unpaid Work is a 2-star event card that prevents players from gaining stars for one chapter.
Strategic Info[edit | edit source]
Unpaid Work is the ultimate spite card, allowing the player to limit the stars gained by their opponents or even remove stars by causing stars dropped from battle KOs to disappear from the game. It can be played during aevent or while a player has active to prevent opponents from benefiting from the increased star gain. Playing this card while an opponent is bearing down on the player can give them a tough choice: do they KO the player but miss out on stars or do they wait a turn but risk the player escaping or counterattacking? True to her name, is perhaps the character with the most to gain and the least to lose from playing this card. This is due to her inability to benefit from the massive amount of stars she can accrue while KOing her opponents. can use Unpaid Work as a means of keeping her star total at a manageable level so she doesn't accidentally give an opponent a huge lead if she gets KO'd. She can even go as far as to play Unpaid Work before KOing an opponent with many stars or even KOing herself in battle to remove a large number of stars from the game.
Characters that depend on stars as a win condition may want to not bring this card, as it makes it harder for them to win. Hyper cards like, , and become far less effective while Unpaid Work is active, which can cause the player to miss out on a chance to gain a bunch of stars and even result in an unfortunate KO.