Version | ||
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← Version 1.12.1 | Version 1.13 | Version 1.13.1 → |
Version 1.13
Version 1.13 was released on June 7th, 2016.[1]
Breaker Pack now available! Includes two new characters: Star Breaker (Sora) and Sweet Breaker (QP Shooting - Dangerous!!), plus all-new single player campaigns for both Breakers.
- (Sora)
- HP: 5
- Attack: +2
- Defense: +0
- Evasion: -1
- (Special) Can only choose Wins norma.
- Hyper - (Event)
- Level: 3
- Cost: 30
- Set “Invisible Bomb” on 3-5 random panels.
- (Trap)
- Reduces HP to 1. Does not affect the player who set the card. Only visible to the player who set this card.
- (QP Shooting - Dangerous!!)
- HP: 6
- Attack: +0
- Defense: +0
- Evasion: +0
- Recovery Value: 6.
- (Special) When battling a player with reversed cards, gain +1 to ATK, DEF and EVD for each.
- Hyper - (Event)
- Level: 3
- Cost: 50
- All other players discard their hand and draw as many reversed cards as they discarded.
(Note: Unlocking the Breaker campaigns requires clearing at least 1 original campaign.)
- Changes
- Added an improved pathing method: Players can now highlight any of the lit up destination panels after a move roll to display the route to that panel. Left-clicking the target panel will move the character along that route; right-clicking will switch the selected route (if multiple are available).
- Reworked the Campaign difficulties. There are now 4 difficulties: Casual, Normal, Original, and Extreme. Mouse-over any difficulty to see detailed info on what it does. Campaigns previously cleared on Normal difficulty now show as having been cleared on Original difficulty.
- Characters on Campaign screen now show an action pose on mouse hover.
- Changed Norma selection’s font size and button behavior.
- [Poppo stole this patch note.]
- Changed the flavor text for .
- Two new campaign maps from Breaker Pack (Sweet Heaven and Vortex) can be unlocked by clearing their scenario, or purchasing them from the shop (available at level 28, cost 10.000Stars).
- Improved the snow effect in White Winter.
- Added a new field event, : A bomb is placed on a random panel that explodes after 1-4 turns, inflicting 2 damage to all units in a cross-shaped area.
- Added a new field event, : Every 5 turns, a random field event occurs.
- There is a new ‘events’ tab at the right side of the screen (visible when there are active events). Mouse-overing it will slide open a display that shows Field Events that are currently active or were activated on that turn.
- Clearing all original Campaigns on Normal difficulty or higher now unlocks Red Crown headwear for all characters.
- Clearing all original Campaigns on Extreme difficulty now unlocks Purple Crown headwear for all characters.
- Changed some mechanics in level design to allow for easier level creation.
- Spectator chickens are now displayed as a single chicken icon with a counter.
- A “new” graphic is now displayed when visiting the Campaign screen after a new scenario is unlocked.
- There is now a notification when unlocking a new field for Free Play in Campaign.
- Fixes
- or are no longer activated when stepping on a Dance, Long-Eared Beasts! trap set by yourself.
- Traps blocked by or no longer increase trap counts for the players.
- You Call That a Trap? achievement no longer fails if the player stepping on a trap is protected by Stiff Crystal.
- Drop dice roll no longer cuts off by 10px when playing at 1080p resolution.
- Play menu and dialogue background scrolling texts no longer cut off at high resolutions.
- Chapter count should no longer move from the Center Deck when dragging the view with the mouse.
- Fixed a graphic glitch where “Chapter X” message would quickly flash on the screen again after an event has been triggered at the start of the chapter.
- Various achievements involving defeating other players in battle now also work even when the defeated player has Hyper Mode! active.
- Balance
- To avoid confusion, the event now reverses cards, instead of turning them face down.
Versioned Hotfix 1
A versioned hotfix was released on June 7th, 2016.[2]
- Fixes
- Fixed some hat graphic issues for the Breakers.
- Fixed a bug where you could sometimes click on the home panel you were standing on and stay there.
- Updated description for consistency.