Version | ||
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← Version 1.14.6 | Version 1.15 | Version 1.15.1 → |
Version 1.15
Version 1.15 was released on November 23rd, 2016.[1]
New Hyper cards and BGM added for the 6 playable "NPC" characters.
- - (Gift)
- Level: 1/★
- Cost: Stars / 5.
- Can only play Gift cards.
- Using this card sends it to to another player.
- - (Boost)
- Level: 3
- Cost: 20★
- Effect Duration: 1 Chapter.
- Cannot move. Gain +2 Defense.
- Can counterattack.
- Enemies who move into the same panel must battle you.
- - (Boost)
- Level: 2
- Cost: 20★
- Drop to 1 HP. Gain +1 Attack per lost HP.
- Effect Duration: As many Chapters as lost HP.
- Lose 1 Attack per turn for the duration.
- Effect lost on KO.
- - (Battle)
- Level: 1
- Cost: 5★
- Base Attack is 0 in this battle.
- Gain an additional +2 Attack for every damage taken, up to +4.
- Can only be used when defending.
- - (Trap)
- Level: 2.
- If target is Chicken, Stock Effect (3).
- Drop Panels will act as Bonus Panels.
- Otherwise, Stock Effect (3).
- Bonus Panels will act as Drop Panels.
- - (Boost)
- Level: 3
- Cost: 20★
- Warp to an enemy and attack them.
- Target has -1 Defense.
- After the battle, your turn ends.
- Changes
- Clarified and unit descriptions.
- Improved CPU behavior against .
- Balance
- maximum HP is now 5 (down from 6).
- maximum HP is now 8 (down from 10).
- defense is now -1 (up from -2).
- evasion is now -2 (down from -1).
- Fixes
- Fixed not being able to stop on your Home panel after having passed it once on the same turn.
- Fixed a graphic issue with .
- Fixed “Norma Check” voice playing on potential Norma up when holding .
- Fixed displaying a Damage (2) message.
Unversioned Hotfix 1
An unversioned hotfix was released on November 24th, 2016.[2]
- Fixes
- Clarifies description: "Target gains -1 Defense."
- Updated CustomLanguages.txt and the attached define files.