Version | ||
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← Version 1.3.1 | Version 1.3.2 | Version 1.4 → |
Version 1.3.2
Version 1.3.2 was released on June 7th, 2014.[1]
The most notable change is the addition of playable versions of the bosses having been made available for unlock: the Store Manager, Boss Robot and Flying Castle.
A powerhouse with limited play options.
- 6 HP, +2/0/0.
- Does not receive stars from bonus panels.
- Cannot use cards.
- Takes 2 damage from card discard.
- Revive timer of 6
A tactical curiosity
- 7 HP, +1/0/-1.
- Starts and revives with 1 HP
- Auto-repair revives immediately on the turn following KO, and heals 1 HP every 3 chapters.
A high HP monstrosity with survival problems
- 10 HP, +1/-1/-1.
- Immune to Battle cards
- Cannot counterattack
- Revive timer of 6
Full version 1.3.2 patch notes[2]
- Content
- Playable versions of the three boss characters can now be unlocked in the Shop: the Store Manager, Boss Robot and Flying Castle.
- Balance
- Kai's HP has been reduced from 5 to 4, bringing him to default stat distribution
- Fernet's Hyper card now gives 15 stars on every KO (meaning 2 KOs will null the cost, and a third will gain her +15 stars)
- Fixes
- Fixed the multiplayer experience's gain not displaying correctly
- Fixed the checkbox coordinates for Field Events in single player game creation
- Other
- Poppo has stolen all the evidence suggesting that she's winning more games