100% Orange Juice Wiki
Version 1.5.1 Version 1.6 Version 1.6.1

Version 1.6

Version 1.6 was released on July 21st, 2014.[1]
  • Added In-game Chat. Players may now talk with one another in game lobby and during a match. Speech bubble icon can be used to toggle chat visibility.
  • Improved CPU behavior against playable boss units.
  • Added  Encounter (x2) Squares to MiracleMiracle
    Every 5 Chapters, all PBonus.png Bonus, PDrop.png Drop, PDraw.png Draw, PEncounter.png Encounter, PMove.png Move, PWarp Move.png Warp Move, PHeal.png Heal panels, and PDamage.png Damage panels will become Doublepanel.gif Double panels accordingly. This effect lasts for the duration of the Chapter.
    field event. These squares give 2 Wins if the NPC is KO'd.
  • Two new color sets can now be unlocked at lvl 25 and lvl 50.
  • Two new colors, a common and uncommon one, can now be unlocked separately for each character by playing multiplayer games. The unlock is a random chance at the end of a match, regardless of winner.
  • Reduced prices of character color packs as follows:
    • Core character Basic Color Pack prices now 1.500 stars (down from 2.000)
    • Boss Basic Color Pack prices now 15.000 (down from 20.000)
    • Other Basic Color Pack prices now 7.000 (down from 10.000)
  • Increased base XP gain by 20%
  • Reduced XP penalty from playing with lower level players, and bonus from playing with higher level players.
  • Added Star Decay: Games running for over 60 Chapters now suffer a 1% penalty to stars per chapter past 60.
  • Slowed down the rotating player markers to make it easier to tell player numbers from them.
  • Fixed an issue with battle cards being displayed in card log before they were used.
  • Poppo now intensifies properly.