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{{VersionNav | previous = 3.15 | next = 3.17 }} __TOC__ {{VersionCollapse|Version 3.16|3.16|March 2nd, 2024|https://steamcommunity.com/games/282800/announcements/detail/4177721893492494773|Steam Announcement - Community Card Pack 4 Now Playable!| More cards! More chaos! Community Card Pack 4 has been added to the game! The pack contains 6 new cards based on community card ideas, and illustrated by community artists! The pack contains 3 Common, 2 Uncommon and 1 Rare card. {{Ci|Contest of Cuteness}} (BATTLE) *'''Level:''' 3 *'''Cost:''' 5β :May only be used by the attacker. The battle is decided by a contest of cuteness. Cuteness {{=}} 10 - Max HP - ATK + EVD, but no less than 0. Instead of rolling for attack, both units roll two dice and add the total to their Cuteness. If one unit has a higher Cuteness, they steal 5x the loser's Lvl stars and gain 1 Win. Then end the battle. Can only use against players. Illustration: '''WoodChin''' {{Ci|Warp Control}} (BOOST) *'''Level:''' 1 *'''Cost:''' Lvl x5β :Upon activating the next Warp or Warp Move panel, choose another Warp or Warp Move panel to warp to. Illustration: '''Ritsu''' {{Ci|My Wild Friends}} (BOOST) *'''Level:''' 2 *'''Cost:''' 10β :Summon a random friendly unit on your panel that is an available wild unit type. It gains 1 HP. The summon will challenge any enemies and gives half of the stars it gains to the summoner. Replaces any previous summon. Illustration: '''ScorpionCard''' {{Ci|Rebellion}} (EVENT) *'''Level:''' 2 *'''Cost:''' 20β :Effect Duration: 3 chapters. All players will receive +1 ATK, +1 DEF, and +1 EVD when fighting a player with a higher Lvl than them. Illustration: '''Calamari-Pop''' {{Ci|Nanako's Bit}} (GIFT) *'''Level:''' 1 *'''Cost:''' 0β :Randomly gain +1 ATK, +1 DEF, or +1 EVD at the start of battle while this card is held, and lose 7 stars. This card is discarded upon KO or use. Illustration: '''Baedong''' {{Ci|Bank of Poppo}} (TRAP) *'''Level:''' 1 *'''Cost:''' 0β :The first unit to activate this trap loses Lvl x10 stars. If any stars were lost, the trap stays on board and the lost stars are given to the next player to trigger the trap. Illustration: '''pencilchewing''' We hope you'll have a lot of fun with the new cards! {{clear}} ---- ;Full version 3.16 patch notes<ref>[https://steamcommunity.com/app/282800/discussions/0/6852856365573545750?ctp{{=}}48#c4304949407575165132 Steam Discussions - 3.16]</ref> *Added 6 new cards, acquired from the new Community Card Pack IV. *Added 6 new Steam Achievements. *Optimized the standby state of a player's turn. *Fixed Rich Presence issues for Discord. *Increased the maximum amount of targets displayed in a row in the targeting UI from 5 to 7. *Home Sweeper can no longer enable Terror to overwrite warp panels. *Fixed a crash related to delayed voice line playback (Cuties, Yuuki) when a battle ends and another one begins right after. *Added unit cards for enemy unit variations used as wild units in Co-op. *You can now overwrite your summon with a new one (including Bounty Hunt). *Fixed Elusive not working when Big Poppo enters a player's panel. *Field events may now be refreshed by another player playing the same effect, with the player refreshing it taking ownership. *Ropochi's Turbo Chicken now awards stars at the end of battles. *Affluence's -ATK debuff now applies before the mixer Flipped's effect. *To account for the new Community Card Pack cards (especially My Wild Friends), adjusted card descriptions for: **Rival **Blazing! (Co-op) **Ambush **Here and There **Air Strike (normal and Co-op) **x16 Big Rocket **Shield Counter **Here and There **Dinner (Co-op) **Present Thief **Delta Field **Magical Inferno **Mio's Christmas Cake (Co-op) **Extended Photon Rifle **Stealth On **Ubiquitous (normal and Co-op) **Raging Madness **M10 Robot Passive **M10 Robot (Chaos Mode) Passive **M10 Robot's Immovable Object **Star Devourer's Highway Robbery **Summer Beast's Watermelon Splitting & stock description **Summer Beast's Rampage **Summer Beast (Hyper)'s Rampage **Summer Beast's Play Tag & Chase stock descriptions **RoPoChi passive **RoPoChi's Turbo Chicken & stock description **RoPoChi's Poppo Universe **RoPoChi's Wireless Chicken **Big the Haruo's Second Wing **Big the Haruo's Piyo March **Big the Haruo's Group Up **Big the Haruo's Flight **Big the Haruo's Piyo March **Big the Haruo's Headless Chicken **Star Devourer passive (normal and Hyper) **Star Devourer's Ubiquitous **Star Devourer's Highway Robbery **Star Devourer's Greed **''(Undocumented)'' Shield **''(Undocumented)'' Poppo the Snatcher & stock description **''(Undocumented)'' Reproduction of Records (flavor quote) **''(Undocumented)'' Full Speed Alicianrone & stock description **''(Undocumented)'' Star Collector **''(Undocumented)'' RoPoChi passive (Hyper) **''(Undocumented)'' Blazing (Co-op) stock description **''(Undocumented)'' Star Devourer's Highway Robbery stock description :''Wiki note: This patch note is partially inaccurate. Rival appears to be mentioned erroneously, as it did not receive any changes to its description. Additionally, Here and There, Piyo March, and Highway Robbery are mentioned twice.'' *Added Co-op version of Natsumi and removed BH version, updated Natsumi's description. *Removed Co-op variation of Ambush, x16 Big Rocket. *Added Co-op version of Poppo the Snatcher. *Clarified Star Devourer's Hoarder (DEF gain passive) to specify it can stack. *Added the command line --force-launcher (mainly targeted to Steam Deck users) in order to choose a different resolution when docked. *Fixed Hyper Ellie's bells not being properly aligned. *Fixed Hyper Ellie's wing lines on the right side being very thin when equipped with a kigurumi. *Fixed alpha masking issues on Mother Poppo's KO pose with all kigurumis. *Adjusted icon for Hyper Ellie and Kai (Hero)'s Memory Menders accessories. *Community Card Pack III booster pack price lowered to 580 stars. *Fixed Community Card Pack arts not showing a random booster pack art. *Changed so that only units that are affected by Air Strike give the damage shaking animation feedback. *Big Poppo (Co-op) now has artist credit. *Added a small delay to the CPU's selection when they're prompted to choose a panel in general. *Kai can now trigger a new special voice line. *Added better error reporting if the game crashes. *''(Undocumented)'' Updated the field event descriptions for Regeneration, Random Warp, Air Raid, and Backtrack. *''(Undocumented)'' Updated artist credit for Dark Chocolate Mousse. }} {{VersionCollapse|Unversioned Hotfix 1|unv|March 2nd, 2024|https://steamcommunity.com/app/282800/discussions/0/6852856365573545750?ctp{{=}}48#c4304949407575419609|Steam Discussions - 3.16 (Hotfix 1)| *Fixed all dice showing up as default. }} {{VersionCollapse|Unversioned Hotfix 2|unv|March 2nd, 2024|https://steamcommunity.com/games/282800/announcements/detail/4121427534068207321|Steam Announcement - Unversioned hotfix live for potential crash at launch!|ref2=https://steamcommunity.com/app/282800/discussions/0/6852856365573545750?ctp{{=}}48#c4304949407575756434 Steam Discussions - 3.16 (Hotfix 2)| *Game now forces the correct audio driver, ignoring misconfigurations on the user computer, which should fix a possible crash at game launch. }} ==References== {{reflist}} {{spacer}} {{Versions}} [[Category:Versions]]
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