The Wanderers Campaign, featuring Ellie and Lulu, is the fifth DLC campaign to be added to the game with the release of the Wanderer Pack. Upon purchase of the DLC in the Steam store, the player will gain access to the Wanderers Campaign in the "Campaigns" section of the OJ menu, as long as they have completed at least 1 base game campaign. This campaign is one of the shortest, with 5 episodes, and no extra episode.
The Wanderers Campaign follows the backstory about how Ellie and Lulu met and how they became friends. Ellie is selected by default for this campaign, except for episode 3, where Lulu is the default.
Additionally, this campaign is unique in that it features monsters as enemy units (the passive abilities listed on their cards have little to no impact, due to the absence of Bounty Hunt battle mechanics, but are still active).
Random WarpRandom Warp Every 5 Chapters, Each players will be warped to a randomly chosen panel at the beginning of the Chapter., CharityCharity Every 5 Chapters, all Players will receive 1 Card at the beginning of the Chapter.
TreasureTreasure At the start of every Chapter places a chest on a random panel (up to board size limit). Stopping on the panel with the chest will the give the player its contents. Gives stars equal to the current number of Chapters. Gives a random hyper card., AmplifyAmplify Every 6 Chapters, all players will randomly receive a +1 bonus to their attack, defense, or dodge stat (marked by a symbol). This effect lasts for 2 Chapters. Attack stat +1, Defense stat +1, Evasion stat +1
Air RaidAir Raid Every 5 Chapters, all units will take 1 damage at the beginning of the Chapter., MiracleMiracle Every 5 Chapters, all Bonus, Drop, Draw, Encounter, Move, Warp Move, Heal panels, and Damage panels will become Double panels accordingly. This effect lasts for the duration of the Chapter.
RegenerationRegeneration Every 5 Chapters, all Units recover 1 HP at the beginning of the Chapter., SprintSprint Every 6 Chapters, all players roll a base two dice for movement (up to 4 if using a card increasing your role). This effect lasts for the duration of the Chapter.