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100% Orange Juice Wiki
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Xmas
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==Snowball Showdown== [[File:Snowball-Showdown.png|210px|right|class=rounder]] Xmas Mode adds a third button to the player's option menu at the beginning of their turn. The button is next to the "Card" option and is marked "Throw". Before pressing the button. the player can hover over it which will display the player's snowball throwing range; This is indicated by orange-colored panels. Only opponents within the orange panels can be targeted. While the distance the player can throw varies per board, any player that is 3 to 4 panels radius away from the attacker can be chosen as the target. Teams may also form. If there is another opponent in a 1 panel radius of either the attacker or the target, the opponent will become their respective ally during the ensuing snowball fight. While in battle, the person that chose the "Throw" option will go first. Once the player has decided who they want to attack, pressing the "Throw" button will initiate a Snowball Showdown, which costs 10 {{snow}}. Before proceeding onto the snowball fight, the player can activate a snowball battle card if they have. When attacking, the player will need to guess to what panel the target will move and select it. Likewise, while defending the player will try to avoid the incoming snowball by guessing the adjacent panel the opponent will not target and clicking on it to move (Take note that the player can standstill by clicking on their current panel). If the throw misses or there's more than 1 player left alive on one side, the sides will switch and the attacker will become the defender. These battles last until all players on one side are hit or 3 rounds of attack and defense have passed. Since snowball battle cards only last 1 round, the player can use another 1 during the next round if they aren't hit. After a battle, the player (not including allies) who initiated the showdown can not initiate another for 2 chapters and will have the Chilly effect indicated by a [[File:Snowball nofight.png|20px]] symbol floating around them. [[File:Snowball-Showdown-Example.png|410px|center|class=rounder]] Hitting a player with a snowball will give half of their snow to the attacker(s). If the attacker has allies, the amount will be split by the number of members on the team that won. After the showdown is over, the player will resume their movement phase as usual.
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