Yuki (ユキ Yuki) is one of the unlockable characters in 100% Orange Juice!. She originates from the game QP Shooting, in which she was the main antagonist.
Passives
None.
Overview
The villainous leader of the Waruda gang, Yuki is the original bully character, designed to use brute force against her opponents from the start to the conclusion of a match. Yuki features a heavily buffed attack stat, an average health stat, and below average defense and evasion stats, providing her with strong offensive power and very little defensive capability. Consequently, Yuki is built for aggressive play and the player should try to strike first when they have the opportunity, to avoid receiving much counterattack damage from her weak defense. While similar to
and , Yuki does not have the drawbacks of a high recovery stat nor the restrictive passive ability of . As to be expected, Yuki's stats afford her a large combat advantage against all opponents and compensates for her less than stellar Hyper. Unlike some other bullies, Yuki also has the advantage of being able to switch between Wins and Star Norma without any side effects.The main disadvantage of Yuki is her less than average defense and evade stat, which makes her somewhat of a glass cannon. While Yuki can easily deal damage to her opponents, she does not respond well to retaliation. Fortunately, her solid health stat enables her to take some smaller hits; however, poor rolls will quickly bring her down.
Summary
- Pros
- +One of the best ATK stats in game
- +Hyper can be used to self KO, preventing star loss
- +Hyper effect will always KO regardless of HP or card effect
- +Good HP and REC stat for combat
- Cons
- -Vulnerable to retaliation if HP is low
- -Low defenses can result in unfavorable combat
- -Constant combat quickly depletes HP if rolls are unfavorable
- -Unreliable Hyper
Update History
Effect
Yuki's Hyper is Gamble! When used, it will instantly KO one random non-KO'd unit. This can also affect the player.
Strategy
Gamble! as the name implies, is a Hyper that randomly KOs a single player with the chance of KOing the player themself. The main advantage of this Hyper is that the KO effect goes through any health amount which can be effective against opponents such as
The obvious downside to the Hyper, as to be expected, is that the player using the Hyper is included in the pool of potential victims. The only influence the player has over the Hyper is using it when other players are already KO'd, thus increasing the odds of a specific player being KO'd. The KO dealt also does not grant any wins, nor does the KO'd player drop any stars. who have the potential to have very high health. The Hyper itself is unique in that it does not deal damage, it simply KO's the opponent. Thus, "Gamble!" will ignore the effects of and and KO the opponent. Assuming "Gamble!" hits a favorable target, it can be used to delay a player from achieving a Norma or to prevent them from attacking the player. A very common use of the Hyper is to use it with the intention of suicide, which often happens. This is ideal when Yuki has low health, as she will revive with full health, once again. Another minor advantage of the Hyper is also that it is extremely cheap among Hypers.Tips
- Playing As Yuki
- should mainly be used when Yuki is low so that she can use it to KO herself and be able to revive at full HP. However, the card also comes in handy for certain niche scenarios, like removing overheal, shutting down after she activates , disabling expire-on-KO effects (most notably, reverting the transformation to ), and as a desperate way to KO someone in the lead to stall the game and give Yuki a potential chance of winning. Even with that said, it is inherently inconsistent in these other scenarios, as it can just as easily backfire by setting Yuki back several turns or giving a low HP enemy a free reset.
- can be a very useful card as it can supply Yuki with stronger hyper cards from other players. Under the right circumstances, the card can make Yuki a much deadlier and unpredictable opponent. However, it makes dealing with everyone else a lot scarier for Yuki as it allows them to also gain more powerful hypers to use against her.
- can allow Yuki to gain much more stars from a KO against a low HP target while the stat nerf doesn't matter as much since she will have 1 ATK for still reliable KO's. However, this card can also be used against her reliably when she is at 1 HP since she only has -1 EVD.
- is a good defensive card for Yuki since it increases her chances of survival against 1 ATK when she's at 3 HP or lower, and against 2 ATK when she's at 4 HP or lower. What makes it truly good on Yuki is the fact that it doesn't protect against her well, and it makes unlikely KO's more likely to happen as well.
- can be really good for Yuki since the only characters she loses to on average if she goes first are , , , , and if they are at full HP, so she can play it relatively safely for a KO that she desperately needs.
- , , and can also be very helpful for Yuki as they take away most opponent's main source of power, their cards.
- and allow Yuki to easily disrupt card usage while not being affected by it as much since her amazing stat line makes her not reliant on cards.
- fulfills multiple roles for Yuki. The main thing is that it gives Yuki more power on average, especially the chance to KO in one hit. This power increase allows Yuki to beat on average when they are both at full HP. To add to this, it can be a lifesaver at low HP due to its marginal boost to evasion prowess when defending is not a realistic option, giving her a 31.25% chance to evade against neutral ATK at 1 HP as opposed to 27.78%. She doesn't have to rely on having it herself to achieve the bonus power since she gets the same rolls on average against someone else holding Lucky Sevens. It also allows her to recover faster on average, but this isn't as important as it is on . The 7 roll can also allow Yuki to reach a target that would have otherwise been impossible to reach, however she is less likely to be able to roll onto opponents while holding onto it on average; turning the 58.33% chance to fight them the next turn into a 56.25% chance.
- Playing Against Yuki
- , , and can be effective against Yuki, as they can either reduce or prevent her from dealing damage. They also prevent her from using them aggressively for a safe fight since they must be used when defending. is the best one against her since it guarantees escaping from her, and it will deal 3 damage to her to either scare her off of fighting for a while, or KO her and force her to wait out her 5 REC. However, it is best to avoid using it when she is at 3 HP or lower if at all possible so that she doesn't revive at full HP while keeping all of her stars. However, and can also be really good on Yuki herself, since she can use them to avoid near certain death when at 1 HP.
- , , and nerf Yuki's ATK, and makes her low HP become an even bigger problem for her.
- can be used to prevent Yuki from KOing her target, or force her to heal everyone else when she wants to heal, which makes her 2 ATK less oppressive.
- Out of combat damage cards like and can be devastating to Yuki since she has -1 EVD, however, she can also use them to become a much scarier threat than she already is.
- can be brutal against Yuki, as it can stop her from gaining stars from encounter panels, and also makes it likely for her to die if she steps on a boss panel. It can also easily put a stop to her if she decided to go for wins norma.
- similarly makes it harder for Yuki to gain stars from encounter panels while increasing the chance that she takes a serious hit.
- can be used whenever someone is low for a chance for it to pull from Yuki's hand and allow them to reset to full HP.
Recommended Cards
Standard | Recommended | Viable |
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Counter Cards
Recommended | Viable |
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Co-op
In Co-op mode, Yuki's REC stat is increased from 5 to 7, due to her base ATK of +2. Yuki's passive does not change.
Yuki's Hyper, Gamble!, has a different effect in Co-op. When used, it will instantly deal damage to either the player or the Co-op boss equal to the player's max HP.
Co-op Rank | ||||
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A | D | D | B | B |
Bounty Hunt
Yuki's passive and Hyper are unchanged in Bounty Hunt mode.
Yuki's base stats give her 28 starting stars and a markup of +30% at shops.
Character
To unlock Yuki as a playable character, along with her unit card and Hyper card as binder collectibles:
- Purchase for 800 in the Shop after beating QP Episode 1, Suguri Episode 2, Marc Episode 4, or Kai Episode 3, and then playing 3 games.
- Receive randomly from the Character Crate.
- Own DLC 14.
Unit Colors
Name | Current Unlock Conditions |
---|---|
Pink color | Receive as a random drop after finishing an online game. |
Purple color | Purchase for 20000 in the Shop after reaching Level 50. |
Teal color | Purchase for 10000 in the Shop after reaching Level 25. |
Black color | Receive as a random drop after finishing an online game. |
Halloween Outfit color | Purchase for 20000 in the Shop after finishing 20 games as any character with the Black color equipped. |
Silver color | Purchase for 40000 in the Shop after reaching Level 75. |
Red and Blue color | Purchase for 60000 in the Shop after reaching Level 100. |
Christmas Outfit color |
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Hair Colors
Name | Current Unlock Conditions |
---|---|
Hair Color | Finish 10 games as Yuki, with the 10th game or any game after the 10th being online. |
Hair Colors | Receive as a random drop after finishing an online game. |
Hair Colors |
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Accessories
Name | Current Unlock Conditions |
---|---|
Santa Hat | Purchase for 5000 in the Shop after giving out 10 cards with as . |
Brown Antlers | Receive as a random drop after finishing an online game as Yuki. |
Red Antlers | Receive as a random drop after finishing an online game as Yuki. |
Red Crown | Complete all base-game campaigns and extra episodes on Normal difficulty or higher. |
Purple Crown | Complete all base-game campaigns and extra episodes on Extreme difficulty. |
Jack o'Lantern | Purchase for 20000 in the Shop after finishing 20 games as any character with the Black color equipped. |
Halloween Costume '16 | Receive randomly from the Mystery Bag. |
Poppo Mask | Purchase for 99999 in the Shop. |
Halloween Costume '17 | Receive randomly from the Mystery Bag. |
Reindeer Kigurumi | Complete Waruda Christmas Party on any difficulty. |
Waruda Presents | Purchase for 50 Xmas Cakes in the Shop. |
Leo Kigurumi | Currently unavailable. |
Pigformation | Currently unavailable. |
RPG Costume | Currently unavailable. |
Cow Kigurumi | Purchase for 60Oranges in the Shop. |
Tiger Kigurumi | Purchase for 80Oranges in the Shop. |
Bunny Ears | Receive as a random drop after finishing an online game as Yuki. |
Name | Current Unlock Conditions |
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Eyeglasses | Receive as a random drop after finishing an online game. |
Sunglasses | Receive randomly from the Mystery Bag. |
Costumes
Name | Current Unlock Conditions |
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Yuki Summer Costume | Currently unavailable. |
Other
Name | Current Unlock Conditions |
---|---|
Poses | Receive randomly from the Regular Crate. |
OJDex Entry 2 | Finish 5 online games as Yuki. |
OJDex Entry 3 | Finish 10 online games as Yuki. |
OJDex Entry 4 | Finish 25 online games as Yuki. |
Flying Yuki plate pin | Finish 50 online games as Yuki. |
Poses
Colors
Hairs
Accessories
Glasses
Poses
Colors
Hairs
Glasses
Voice Lines
When | Name | English | Japanese | ||||
---|---|---|---|---|---|---|---|
Rolling dice | Rolling dice 1 | ▶️ | ⏏️ | Here I go. | いくで | ||
Rolling dice 2 | ▶️ | ⏏️ | Throw! | ほいっと | |||
Rolling dice 3 | ▶️ | ⏏️ | Go! | うりゃっ | |||
Rolling dice 4 | ▶️ | ⏏️ | There. | ていっ | |||
Using Boost/Event/Gift/Quest/Bounty card | Use card 1 | ▶️ | ⏏️ | I'm gonna use this card! | このカードや! | ||
Use card 2 | ▶️ | ⏏️ | I'm using a card. | カード使うで | |||
Use card 3 | ▶️ | ⏏️ | Hehehe. | にっひっひ | |||
Use card 4 | ▶️ | ⏏️ | Well, I wonder how this'll go. | さぁて、どうなるかな | |||
Placing Trap card | Trap card 1 | ▶️ | ⏏️ | It's a trap. | トラップや | ||
Trap card 2 | ▶️ | ⏏️ | I'm laying a trap. | 罠やで | |||
Trap card 3 | ▶️ | ⏏️ | I wonder who'll get caught in this. | 誰が引っかかるんやろなー♪ | |||
Trap card 4 | ▶️ | ⏏️ | Kehehe. | くっふっふ | |||
Using Battle card | Battle card 1 | ▶️ | ⏏️ | I'll win with this. | これでウチの勝ちや | ||
Battle card 2 | ▶️ | ⏏️ | I'm going all out. | 本気でいくでぇ | |||
Battle card 3 | ▶️ | ⏏️ | Take this! | どや! | |||
Battle card 4 | ▶️ | ⏏️ | Battle card! | バトルカード! | |||
Using Gamble! | Hyper card 1 | ▶️ | ⏏️ | It's time for a gamble! | ギャンブルの時間や! | ||
Reviving | Revived 1 | ▶️ | ⏏️ | Alright! | おっしゃあ! | ||
Revived 2 | ▶️ | ⏏️ | I'm revived! | 復活やでぇ! | |||
Revived 3 | ▶️ | ⏏️ | Now it's my turn! | こっからがウチのターンや! | |||
Revived 4 | ▶️ | ⏏️ | I've got this! | やったるでぇ! | |||
Revive roll failed | Revive failed 1 | ▶️ | ⏏️ | How stupid. | んな、アホな | ||
Revive failed 2 | ▶️ | ⏏️ | You're kidding... | 嘘やろ… | |||
Revive failed 3 | ▶️ | ⏏️ | Damnit! | ちくしょー! | |||
Revive failed 4 | ▶️ | ⏏️ | I still can't do it...? | まだ無理かいな… | |||
(Attack)/Snowball Attack/Bounty Attack | Attack 1 | ▶️ | ⏏️ | Take that! | おら! | ||
Attack 2 | ▶️ | ⏏️ | Hyaa! | うり! | |||
Attack 3 | ▶️ | ⏏️ | There! | せい! | |||
Attack 4 | ▶️ | ⏏️ | Eat this! | くらえ! | |||
Taking out-of-battle damage | Effect Damage 1 | ▶️ | ⏏️ | Ugh. | うぐっ | ||
Effect Damage 2 | ▶️ | ⏏️ | That hurts. | 痛いやないか | |||
Effect Damage 3 | ▶️ | ⏏️ | Crap... | くっそー | |||
Effect Damage 4 | ▶️ | ⏏️ | Owwwww... | あたたた…っ | |||
Healing | Healing 1 | ▶️ | ⏏️ | I'm healed! | 回復や! | ||
Healing 2 | ▶️ | ⏏️ | I feel better. | 元気出てきた | |||
Healing 3 | ▶️ | ⏏️ | I can still keep going. | まだまだいけるでぇ | |||
Healing 4 | ▶️ | ⏏️ | Hah... Heavenly... | はぁ…極楽… | |||
Warping | Warp 1 | ▶️ | ⏏️ | I'm flying?! | 飛ぶんか…! | ||
Warp 2 | ▶️ | ⏏️ | Where am I going? | どこ行くんやろ | |||
Warp 3 | ▶️ | ⏏️ | I've been sent flyiiiiing. | とーばーさーれーるぅ | |||
Warp 4 | ▶️ | ⏏️ | Woah! | ぬおー! | |||
KO'd out-of-battle | KO 1 | ▶️ | ⏏️ | Aah... | きゅう | ||
KO 2 | ▶️ | ⏏️ | No way... not me... | ウチが…まさか… | |||
KO 3 | ▶️ | ⏏️ | You... re... kidding... | う…そ…やろ… | |||
KO 4 | ▶️ | ⏏️ | What the hell...? | なんじゃこりゃあ… | |||
Battle (Attacker) | Challenging enemy 1 | ▶️ | ⏏️ | It's bullying time. | いじめたるでぇ | ||
Challenging enemy 2 | ▶️ | ⏏️ | Let's go. | いっくでぇ | |||
Challenging enemy 3 | ▶️ | ⏏️ | Prepare yourself! | 覚悟しぃ! | |||
Challenging enemy 4 | ▶️ | ⏏️ | Well then, let's do this. | ほな、やろか | |||
Battle (Defender) | Being challenged 1 | ▶️ | ⏏️ | Bring it on. | かかってきぃ | ||
Being challenged 2 | ▶️ | ⏏️ | You want to challenge me? Gutsy, I give you that. | ウチに挑むたぁ、ええ度胸やな | |||
Being challenged 3 | ▶️ | ⏏️ | Okay, come at me from any direction. | ええで、どっからでも来(き)い | |||
Being challenged 4 | ▶️ | ⏏️ | You think you can beat me? | ウチに勝つ気か? | |||
Attacking | Attack in battle 1 | ▶️ | ⏏️ | You're slow. | 遅い | ||
Attack in battle 2 | ▶️ | ⏏️ | This is going to hurt a little. | ちょっと痛いで | |||
Attack in battle 3 | ▶️ | ⏏️ | Attack! | アタックや! | |||
Attack in battle 4 | ▶️ | ⏏️ | Here I come! | ほれ! | |||
Light Damage | Damage 1 | ▶️ | ⏏️ | Oww. | あたっ | ||
Damage 2 | ▶️ | ⏏️ | Ooooh. | おほーっ | |||
Damage 3 | ▶️ | ⏏️ | Not bad. | やるないか | |||
Damage 4 | ▶️ | ⏏️ | Tch. | ちっ | |||
Heavy Damage | Major damage 1 | ▶️ | ⏏️ | Owww!! | いったー!! | ||
Major damage 2 | ▶️ | ⏏️ | Cut me a little slack here! | ちっとは加減しぃや! | |||
Major damage 3 | ▶️ | ⏏️ | Gaaaah! | うぎゃああ! | |||
Major damage 4 | ▶️ | ⏏️ | Geh. | げふぅ | |||
Evading | Evasion 1 | ▶️ | ⏏️ | You think you can hit me? | あたるかい | ||
Evasion 2 | ▶️ | ⏏️ | You can't hit me. | あたらんで | |||
Evasion 3 | ▶️ | ⏏️ | I'm too quick. | ひらりっと | |||
Evasion 4 | ▶️ | ⏏️ | I can see your moves as plain as day. | 見え見えや | |||
Winning in Battle | Winning a battle 1 | ▶️ | ⏏️ | My win. | うちの勝ちやな | ||
Winning a battle 2 | ▶️ | ⏏️ | Well, this is the obvious outcome. | ま、当然の結果やな | |||
Winning a battle 3 | ▶️ | ⏏️ | Do you understand how terrifying I am, now? | ウチの恐ろしさ、わかったやろ? | |||
Winning a battle 4 | ▶️ | ⏏️ | Hehehe, this must be frustrating. | にっひっひ、くやしそうやなぁ | |||
KO'd in Battle/Losing Game | Losing a battle 1 | ▶️ | ⏏️ | Ah, you'll pay for this... | お、覚えときぃや… | ||
Losing a battle 2 | ▶️ | ⏏️ | Ngh... | ぬーん… | |||
Losing a battle 3 | ▶️ | ⏏️ | I don't... accept this... | こんな…認めへん… | |||
Losing a battle 4 | ▶️ | ⏏️ | How frustrating!! | くーやーしー!! | |||
Bonus Panel | Bonus panels 1 | ▶️ | ⏏️ | Ka-ching, ka-ching. | がっぽがっぽ | ||
Bonus panels 2 | ▶️ | ⏏️ | The stars are mine! | スターゲットや! | |||
Bonus panels 3 | ▶️ | ⏏️ | I'm rolling in stars. | 懐あたたまるでぇ | |||
Bonus panels 4 | ▶️ | ⏏️ | How lucky! | ラッキーやな! | |||
Drop Panel | Drop panels 1 | ▶️ | ⏏️ | Waaaah! | おわああああ | ||
Drop panels 2 | ▶️ | ⏏️ | M-my stars...! | す、スターが…! | |||
Drop panels 3 | ▶️ | ⏏️ | No! My stars! | うひぃ! ウチのスターが!! | |||
Drop panels 4 | ▶️ | ⏏️ | Not good! | あかんっ! | |||
Stepping on Trap | Stepping on a trap 1 | ▶️ | ⏏️ | A trap...! | 罠やと…! | ||
Stepping on a trap 2 | ▶️ | ⏏️ | Seriously?! | まじか! | |||
Stepping on a trap 3 | ▶️ | ⏏️ | A trap in a place like this?! | こんなとこにトラップ!? | |||
Stepping on a trap 4 | ▶️ | ⏏️ | Someone got me...?! | やってもうた…!? | |||
Vs. Boss | Encountering a boss 1 | ▶️ | ⏏️ | Hmm, this seems kind of dangerous. | ほーん、なんかデンジャーな気配やな | ||
Encountering a boss 2 | ▶️ | ⏏️ | What's this? This one's dangerous. | なんや、やばいのがでたな | |||
Encountering a boss 3 | ▶️ | ⏏️ | I get the feeling this one's a big-shot... | こりゃ大物の予感… | |||
Encountering a boss 4 | ▶️ | ⏏️ | This has gotten interesting. | 面白ぉなってきたな | |||
Star Norma | Star Norma 1 | ▶️ | ⏏️ | I'll collect stars. | スターを集めるでぇ | ||
Star Norma 2 | ▶️ | ⏏️ | It's gotta be stars. | やっぱ星やろ | |||
Star Norma 3 | ▶️ | ⏏️ | I'll collect stars and win big. | スター集めてボロ儲けや | |||
Star Norma 4 | ▶️ | ⏏️ | Stars sound good. | 星がええなあ | |||
Wins Norma/Fame Norma | Win Norma 1 | ▶️ | ⏏️ | I'll keep winning. | 勝ちまくるで | ||
Win Norma 2 | ▶️ | ⏏️ | Waruda, to battle! | 戦ってこその悪だ組(わるだくみ)やろ | |||
Win Norma 3 | ▶️ | ⏏️ | I'll show you my power. | うちの力、見せたるでぇ | |||
Win Norma 4 | ▶️ | ⏏️ | I'll blow you all away! | お前ら全員ぶっ飛ばしたる! | |||
Selecting Character | Selecting character 1 | ▶️ | ⏏️ | Oh, me? | お、ウチか? | ||
Selecting character 2 | ▶️ | ⏏️ | Hey there. | よろしゅーなー | |||
Selecting character 3 | ▶️ | ⏏️ | I'll give it my all. | いっちょがんばろか | |||
Selecting character 4 | ▶️ | ⏏️ | It's my turn? | ウチの出番か? | |||
Starting Game | Game starts 1 | ▶️ | ⏏️ | We're starting. | 始まりやな | ||
Game starts 2 | ▶️ | ⏏️ | Well then, let's go. | ほな、いくでぇ | |||
Game starts 3 | ▶️ | ⏏️ | A new game is starting. | 楽しいゲームの始まりや | |||
Game starts 4 | ▶️ | ⏏️ | Let's go and win. | 勝ちにいくでぇ | |||
Winning Game | Winning games 1 | ▶️ | ⏏️ | That was the obvious result. | 当然の結果ってやつやな | ||
Winning games 2 | ▶️ | ⏏️ | Well, that's how it goes. | ま、こんなもんやろ | |||
Winning games 3 | ▶️ | ⏏️ | All right, a total victory! | よっしゃ、完全勝利や! | |||
Winning games 4 | ▶️ | ⏏️ | Heh, that was pretty fun. | ふぅ、なかなか楽しかったで | |||
Item Drop/Crate Drop | Obtaining new stuff 1 | ▶️ | ⏏️ | Something new? | 新しいの来たんちゃう? | ||
Obtaining new stuff 2 | ▶️ | ⏏️ | Oh, this is... | お、これは… | |||
Obtaining new stuff 3 | ▶️ | ⏏️ | Very nice. | ええ感じやね | |||
Obtaining new stuff 4 | ▶️ | ⏏️ | Now my battle strength has increased. | これで戦力増強や | |||
Whack a Poppo/Track the Card | Generic Line 1 | ▶️ | ⏏️ | Okay. | おっけー | ||
Roll 0 on Drop panel | Generic Line 2 | ▶️ | ⏏️ | Nice. | ええやん | ||
Whack a Poppo/Snowball Position | Generic Line 3 | ▶️ | ⏏️ | Yeah! | おう! | ||
Whack a Tomomo/Alte | Generic Line 4 | ▶️ | ⏏️ | Not good. | あかん | ||
Bad Prize | Generic Line 5 | ▶️ | ⏏️ | Seriously? | まじか | ||
Star Treasure | Generic Line 6 | ▶️ | ⏏️ | Lucky! | ラッキー! | ||
Neutral Prize | Generic Line 7 | ▶️ | ⏏️ | Hm? | うん? | ||
Battle Prize/Supporter Revive | Generic Line 8 | ▶️ | ⏏️ | Alright, let's go! | おっしゃ、いこか! | ||
Generic Line 9 | ▶️ | ⏏️ | Here goes nothing. | 運否天賦やな | |||
Using Fury/Iron Defense | Generic Line 10 | ▶️ | ⏏️ | Here I go! | いくで! | ||
Greeting (Home Screen/Joining Lobby) | Generic Line 11 | ▶️ | ⏏️ | Yo. | おっす | ||
Miss Prize/Track the Card | Generic Line 12 | ▶️ | ⏏️ | Well then... | さて… | ||
Generic Line 13 | ▶️ | ⏏️ | That's it! | ええ感じや! | |||
Hyper Treasure/Good Prize | Generic Line 14 | ▶️ | ⏏️ | Amazing. | すっごいなぁ | ||
Fail Norma check/Roll 0 on Bonus panel/Miss Match/Bad Prize (Match 2) | Generic Line 15 | ▶️ | ⏏️ | What the hell... | なんじゃそりゃ… | ||
Generic Line 16 | ▶️ | ⏏️ | Thank you. | サンキューな | |||
Using Other Hyper | Enemy Hyper 1 | ▶️ | ⏏️ | Your power belongs to me. | お前の力はウチのもんや | ||
Enemy Hyper 2 | ▶️ | ⏏️ | I'm borrowing this for a bit. | ちょっと借りるでぇ | |||
Enemy Hyper 3 | ▶️ | ⏏️ | Let me use that. | 使わせてもらうわ | |||
Enemy Hyper 4 | ▶️ | ⏏️ | So this is how it feels! | こんな感じか! | |||
Special Lines | |||||||
Vs. QP (any) (attacking) | Special Line 1 | ▶️ | ⏏️ | Here I come, QP. | いくで、きゅーぴー | ||
Vs. QP (any) (defending) | Special Line 2 | ▶️ | ⏏️ | Bring it, QP! | こい、きゅーぴー | ||
Defeating QP (any) | Special Line 3 | ▶️ | ⏏️ | You were naive to think you could beat me, QP. | きゅーぴーがウチに勝とうなんざ、甘いで | ||
KO'd by QP (any) | Special Line 4 | ▶️ | ⏏️ | No way, I lost to QP... | まさか、きゅーぴーにウチが… | ||
Vs. Mimyuu/Tomato (attacking) | Special Line 5 | ▶️ | ⏏️ | I'll test your power. | お前らの力、ウチが試したろ | ||
Vs. Mimyuu/Tomato (defending) | Special Line 6 | ▶️ | ⏏️ | Show me your combined powers. | お前らまとめて、ウチに力を見せてみぃ | ||
Defeating Mimyuu/Tomato | Special Line 7 | ▶️ | ⏏️ | Good try, but you've still got a ways to go. | なかなか頑張っとるけど、まだまだやな | ||
KO'd by Mimyuu/Tomato | Special Line 8 | ▶️ | ⏏️ | You've gotten strong... My compliments. | つようなったな…褒めたろ | ||
Vs. Kiriko (attacking) | Special Line 9 | ▶️ | ⏏️ | The most dangerous woman in the Waruda... I'll test your true power! | 悪だ組一のデンジャラス女… 実力を試したろ! | ||
Vs. Kiriko (defending) | Special Line 10 | ▶️ | ⏏️ | Woah, Kiriko, you came out of nowhere! | おわ、斬子(きりこ)、お前急に出てくんなや! | ||
Defeating Kiriko | Special Line 11 | ▶️ | ⏏️ | Phew... You're totally crazy. | ふぅ…まったくクレイジーなヤツやで | ||
KO'd by Kiriko | Special Line 12 | ▶️ | ⏏️ | Having you as an enemy is terrifying... | 敵に回すと恐ろしいヤツや… | ||
Vs. Sweet Breaker (attacking) | Special Line 13 | ▶️ | ⏏️ | There's no way I could lose to you... | アンタにゃ負けられへんなぁ… | ||
Vs. Sweet Breaker (defending) | Special Line 14 | ▶️ | ⏏️ | Tch, so you're my opponent! | ちっ、アンタが相手か…! | ||
Defeating Sweet Breaker | Special Line 15 | ▶️ | ⏏️ | I won somehow... | なんとか勝てた…か | ||
KO'd by Sweet Breaker | Special Line 16 | ▶️ | ⏏️ | Ngh, I lost after all... | くっ、やっぱり勝てんか… | ||
Opponent uses Pudding | Special Line 17 | ▶️ | ⏏️ | Pudding, huh? O-hoho. | プリンか… くくく | ||
Using Pudding | Special Line 18 | ▶️ | ⏏️ | Pudding with soy sauce tastes like sea urchin! | プリンに醤油でうにの味!! | ||
Vs. Sora (Military) | Special Line 19 | ▶️ | ⏏️ | You're wearing some pretty cool clothes, missus! | アンタなかなかかっこええ服着てんな…! | ||
Vs. Kae | Special Line 20 | ▶️ | ⏏️ | What's with this girl... she's seriously fired up. | なんや、この姉ちゃん…めっちゃ燃えとるやんか | ||
Vs. Krilalaris (attacking) | Special Line 21 | ▶️ | ⏏️ | Beat me, and I'll buy you some food. | ウチに勝てたら飯おごったるわ | ||
Vs. Krilalaris (defending) | Special Line 22 | ▶️ | ⏏️ | Krila! Alright, you bring it on! | クリラぁ! 相手したるわ | ||
Defeating Krilalaris | Special Line 23 | ▶️ | ⏏️ | You're stll no match for me. | まだウチには届かんなぁ | ||
KO'd by Krilalaris | Special Line 24 | ▶️ | ⏏️ | Whoa, you did way better than I thought you would. | ほー 予想以上やん | ||
Begin game with Tomato & Mimyuu, Kiriko, and Krilalaris | Special Line 25 | ▶️ | ⏏️ | A game played only by Warudas, let's do it! | たまには身内でやり合おか! |
When | English | Japanese | ||
---|---|---|---|---|
Opening the game | ▶️ | ⏏️ | Orange_Juice and Fruitbat Factory. | オレンジジュースアンドフルーツバットファクトリー |
▶️ | ⏏️ | Shindenken. | しんでんけん | |
Title screen | ▶️ | ⏏️ | 100% Orange Juice! | 100%おれんじじゅ~すっ! |
Start of player 1 turn | ▶️ | ⏏️ | Player 1. | プレイヤーワン |
Start of player 2 turn | ▶️ | ⏏️ | Player 2. | プレイヤーツー |
Start of player 3 turn | ▶️ | ⏏️ | Player 3. | プレイヤースリー |
Start of player 4 turn | ▶️ | ⏏️ | Player 4. | プレイヤーフォー |
Starting a battle | ▶️ | ⏏️ | Battle. | バトル |
Winning a battle | ▶️ | ⏏️ | Win. | ウィン |
Triggering a bonus panel | ▶️ | ⏏️ | Bonus. | ボーナス |
Triggering a drop panel | ▶️ | ⏏️ | Drop. | ドロップ |
Triggering a draw panel | ▶️ | ⏏️ | Card draw. | カードドロー |
Triggering warp panel | ▶️ | ⏏️ | Warp. | ワープ |
Triggering a move panel | ▶️ | ⏏️ | Move. | ムーブ |
Triggering warp move panel | ▶️ | ⏏️ | Warp move. | ワープムーブ |
Triggering a trap | ▶️ | ⏏️ | Trap triggered. | トラップ発動 |
Skipping a turn | ▶️ | ⏏️ | Skip. | スキップ |
Stopping on a panel affected by Immovable Object | ▶️ | ⏏️ | Stop. | ストップ |
Triggering a norma check without meeting the requirements | ▶️ | ⏏️ | Norma check. | ノルマチェック |
Reaching level 2 | ▶️ | ⏏️ | Norma level 1 achieved. | ノルマレベルワン達成 |
Reaching level 3 | ▶️ | ⏏️ | Norma level 2 achieved. | ノルマレベルツー達成 |
Reaching level 4 | ▶️ | ⏏️ | Norma level 3 achieved. | ノルマレベルスリー達成 |
Reaching level 5 | ▶️ | ⏏️ | Norma level 4 achieved. | ノルマレベルフォー達成 |
Winning the game | ▶️ | ⏏️ | Final norma achieved! | 最終ノルマ達成! |
Attempting to connect to a lobby | ▶️ | ⏏️ | Connecting. | コネクティング |
Successfully connecting to a lobby | ▶️ | ⏏️ | Connected. | コネクティド |
Failing to connect to a lobby | ▶️ | ⏏️ | Failed. | フェイルド |
Attempting to connect to a full lobby | ▶️ | ⏏️ | Lobby full. | ロビーフル |
Another player joins the lobby | ▶️ | ⏏️ | Player joined. | プレイヤージョインド |
Another player leaves the lobby | ▶️ | ⏏️ | Player left. | プレイヤーレフト |
Trivia
- Yuki appears in the artwork for and is quoted in the descriptions of , , , , , and . She also appears in the artwork for , , , and .
- Yuki debuted in QP Shooting, as the main antagonist and final boss of the game.
- Yuki speaks the Kansai dialect of Japanese, often heard within Osaka and nearby regions, in both written and spoken dialogue.
- Yuki is 16 years old, according to the OJDex.