100% Orange Juice Wiki
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
To do
Admin noticeboard
Useful Pages
Mechanics
Characters
Cards
Fields
Campaigns
Events
Collectibles
Other
Achievements
DLC
Soundtrack
Version History
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
100% Orange Juice Wiki
2,354
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
To do
Admin noticeboard
Useful Pages
Mechanics
Characters
Cards
Fields
Campaigns
Events
Collectibles
Other
Achievements
DLC
Soundtrack
Version History
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Yuki/Hyper
(section)
Back to page
Edit
VisualEditor
History
Talk (0)
Edit Page
Yuki/Hyper
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Strategy== '''Gamble!''' as the name implies, is a Hyper that randomly KOs a single player with the chance of KOing the player themself. The main advantage of this Hyper is that the KO effect goes through any health amount which can be effective against opponents such as {{Ca|Krilalaris}} who have the potential to have very high health. The Hyper itself is unique in that it does not deal damage, it simply KO's the opponent. Thus, "Gamble!" will ignore the effects of {{ci|Solid Witch}} and {{ci|Crystal Barrier}} and KO the opponent. Assuming "Gamble!" hits a favorable target, it can be used to delay a player from achieving a Norma or to prevent them from attacking the player. A very common use of the Hyper is to use it with the intention of suicide, which often happens. This is ideal when Yuki has low health, as she will revive with full health, once again. Another minor advantage of the Hyper is also that it is extremely cheap among Hypers. The obvious downside to the Hyper, as to be expected, is that the player using the Hyper is included in the pool of potential victims. The only influence the player has over the Hyper is using it when other players are already KO'd, thus increasing the odds of a specific player being KO'd. The KO dealt also does not grant any wins, nor does the KO'd player drop any stars.
Summary:
Please note that all contributions to the 100% Orange Juice Wiki are considered to be released under the CC BY-SA 3.0
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab